Monday, July 31, 2017

Game Animation 1707

Here are some of the animations that i did this month (July 2017)
My animation here is strongly focused on the basics of a (FPS) First Person Shooter.
Here you'll see the following animations. Taking reference from Destiny 2, and the latest Doom game.
Ready 
Standard Idle
Fire three times 
Reload
Breakout Idle
Melee 
Put Away 



This animation is my final boss fight. I took reference from Bioshock's Big Daddy for the boss and I used my own knowledge from First Person Shooter games that i played for the player. These are the requirements that I had to meet for this animation.

  1. Start with Hero in cover
  2. Hero comes up to shoot Boss
  3. Boss reacts and becomes alert to your presence 
  4. Boss shoots back and destroys cover
  5. Hero shoots again killing Boss
  6. Boss dies
These are some of the animations that i did this month. To see more things that I've done, please go to https://www.artstation.com/artist/ltweed